// all includes for project
#ifndef __INCLUDES_H
#define __INCLUDES_H

//////////////////// OS SPECIFIC /////////////////
#ifdef _WIN32 // we are on windows
	#include <SDL.h>
	#include <SDL_image.h>
#elif defined __linux__ // we are on linux
	#include <SDL/SDL.h>
#include <SDL/SDL_image.h>
#elif defined __APPLE__ & __MACH__ // we are on mac
	#include <SDL/SDL.h>
	#include <SDL_image/SDL_image.h>
#endif

//////////////////// ISO LIBRARIES ///////////////
#include <stdio.h> // printf ++


/////////////////////// OTHER ////////////////////
#include "Bitmap.h"

#endif
